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Weathering Effects

Splash Mud

When a vehicle drives through muddy terrain, mud splashes are inevitable. The
range of Splash Mud has been formulated so that by simply blowing air through
the airbrush over a brush loaded with mud, from a short distance from the model and
on the specific area, realistic splash effects will be spattered all over the model. Splash
Mud can also be applied using a stiff brush or stick. The range includes six different
kinds of mud, manufactured with natural pigments and water-based acrylic resins,
which drie to a slightly glossy finish which suggest the humid nature of the products.
The product can also be splashed on the model with an airbrush by loading a regular
brush with Splash Mud and projecting air against the brush towards the model.

Thick Mud

The range consists of 6 products with a heavy and thick consistency and a
slightly glossy finish, ideal for reproducing terrain on vignettes or dioramas, as
well as for texture on wheels and the lower part of vehicles, the chains of armored cars
and accumulations of mud on the tracks. The remains of vegetation included in some
of the references provide an especially realistic texture to the final aspect of the model

Engine Effects
A vehicle with an engine has many moving parts -the transmission, wheels and
axis, tracks, hinges and chains- all of them mechanisms subject to traction and
movement which have to be lubricated to function correctly. In addition, the internal
combustion engine needs fuel, and dust accumulates, while dirt forms a part of this
mechanical and dynamic context. The range of Engine Effects offers the modeler a
series of references to reproduce the fuel stains, the spilled oil (leaving a trail of drops
on the vehicle panels and in the dust of the road), the marks left by the oil drums on
the floor of the truck, the dirt accumulated in the engine compartment, all these to
enhance the realistic aspect of the model

Engine Effects

A vehicle with an engine has many moving parts -the transmission, wheels and
axis, tracks, hinges and chains- all of them mechanisms subject to traction and
movement which have to be lubricated to function correctly. In addition, the internal
combustion engine needs fuel, and dust accumulates, while dirt forms a part of this
mechanical and dynamic context. The range of Engine Effects offers the modeler a
series of references to reproduce the fuel stains, the spilled oil (leaving a trail of drops
on the vehicle panels and in the dust of the road), the marks left by the oil drums on
the floor of the truck, the dirt accumulated in the engine compartment, all these to
enhance the realistic aspect of the model

Environment Effect

A series of references formulated to recreate the effects of the elements on vehicles,
armor, constructions and terrain. The Environment Effects include grass
crushed under the wheels or chains of a tank, the remains of dirt streaking the windows
of a vehicle, the humidity, the appearance of moss and lichen on stones, rust and snow,
and vegetation crushed and mixed in mud on the roads of the front. The elements of
nature and the effects of weather are recreated in this range to provide the modeler with
the environmental setting in a quick, easy and realistic way.